Jarjammed Application
11/4/12 19:50![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
PLAYER INFO:
Name: Bramble
Preferred pronoun: she/her or singular they/their
Preferred means of contact: bramblepatch on tumblr; raspberrywhisper@gmail.com for email and AIM
Any other characters currently in-game? Nope
CHARACTER INFO
Name: Murai
Gender: Female
Source: Digger by Ursula Vernon
Canon point: ~2 months after the events of the comic
Age: 15
Colour: #2D3D61
Chumhandle: cleanDarkness
History: Murai has known for most of her life that she has a destiny. She's never really been sure what that destiny is, but she's the kind of person that fate follows around a little too closely, which is the kind of thing that certain people among the company she keeps can determine.
As a child, Murai served as an acolyte in the Temple of Lord Ganesh near the farming community of Rath in the foothills of the Cerulean Mountains, a strange, mystically active region, but generally a fairly peaceful one, occasional bandit raids or vampiric squash attacks notwithstanding. Pious, studious, and intelligent, Murai did well at the temple and was ordained into the priesthood at the age of thirteen. She was one of the youngest to reach that rank.
Not long after, she was the youngest to ever be recruited into the theocratic police force known as the Veiled. In fact, it was her youth that lead to her recruitment; the Veiled protected mortals in the name of all gods, especially from supernatural or spiritual threats, and a population of refugee children in the city of Saltlace had begun to tell a new set of myths. The Veiled needed an agent young enough to gain the trust of those children, and Murai was given that mission. As it turned out, the children had placed enough faith in their stories that they had succeeded in raising a new, bloodthirsty goddess - a deity who Murai would encounter in person.
The encounter shattered her sanity. It was probably only her steadfast belief in Ganesh that prevented her from being killed outright.
Murai returned to the Temple at Rath, nominally still a member of the Veiled, but in practice little more than a traumatized, mentally unstable child. Almost two years of flashbacks, hallucinations, and panic attacks later, the wombat arrived. The very real, belligerently atheistic, benevolently pragmatic talking wombat Digger-of-Unnecessarily-Convoluted-Tunnels, who waded into cut-throat battles because she didn't like bullies, fumbled her way through befriending pariahs and demonspawn, and was not at all pleased to discover that a dying god had hijacked her tunnel in order to bring the mythic cycle of the local talking hyena tribe to a more satisfactory conclusion. Digger took Murai under her wing and saved her life several times. Her influence was a large part of the reason that, by the time that the business with the demon and the dead god was resolved, Murai was, if not precisely saner, more comfortable and confident in her insanity.
And then, finally, Digger was able to return to her home, and Murai was left with a restored sense of confidence, a new appreciation of her commanding officer's startling potential for extremism, and some very real questions as to whether her personal destiny had been fulfilled by her part in Digger's adventure.
Personality: Murai is intelligent, clever, and respectful almost to a fault. She is comfortable using force to settle disputes when necessary and somewhat prone to going off on odd theological tangents, the specialties of the Veiled being hand-to-hand combat and comparative religion. Although she values her independence, she will be the first to admit that sometimes she needs someone to remind her that the dark is not actually shining and that the screams are, for the most part, inside her own head.
Although she is at least marginally functional most of the time, and even in her worst bouts of insanity is more of a danger to herself than others, Murai is still prone to crippling panic attacks and auditory and visual hallucinations when under certain kinds of stress. Her major triggers are the sound of children screaming and an aura of sinister mystical or divine power which she describes as "the shining dark," which seems to be typical of deities which have been corrupted or twisted in some way.
Abilities & physical limitations: Murai is a fully trained warrior-priest of the Order of the Veil, and therefore is adept at fighting with her bare hands or with a sword. However, she is also a fifteen-year-old-girl and small for her age, and furthermore is recently recovered from a broken limb and has not yet fully regained muscle-tone in her left arm.
Appearance: Chapter 9 cover. Murai is a teenage girl of ambiguously south-Asian descent. She has almond-shaped, dark eyes, and her hair is dark, very straight, and shaved except for a long ponytail in the back. She always wears an opaque black veil that covers her face from just below her eyes, and dresses in simple, modest, dark robes.
Notable AU differences from canon, if applicable: None.
Strife Specibus: bladeKind
Prototyping: a snail. All effects on underlings are purely aesthetic.
Title: Warden of Zeal
In-game abilities: As Warden of Zeal, Murai guards those emotions dealing with caring about something - from interest to enthusiasm, curiosity to obsession - both in the sense of protecting them and in the sense of protecting people from them. Toward this end, she has the ability to bolster or to dampen these emotions in others, although the strength of this ability will naturally depend on her advancement in the game, and at no point will she be able to entirely fabricate or banish zeal in another person. Her powers do not work on herself.
Planet: Land of Channels and Tempests: The landscape of LoCaT is almost uniformly flat, rocky badland, dotted with pools of deep, clear water, connected by well-built canals. Overhead, dull multicolored clouds hang low over the landscape; the atmosphere is humid and oppressive and there is, fairly frequently, cloud-to-cloud lightning, but no rain falls. The consorts, charcoal-colored dugongs who live in the pools, say that this is because the denizen, Jumala, has calmed the storms. They find this distressing, because without regular rainfall, the canals between their pools have dried up, isolating the consorts from each other.
RP Sample:
((Yeah, uh, chock full of spoilers for Digger. Just so you know.))
Sometimes it seemed - on nights when moonlight crossed the quiet camp or makeshift barracks and Murai knew she should be asleep but, irrationally, couldn't quite bring herself to trust the darkness behind her eyes just yet - that not knowing whether she had fulfilled her destiny was more frightening than having that destiny looming large in front of her.
Not that she would, or ever had (when she could help it, which wasn't always) allowed fear to interfere with her service to heaven - there was no shame in honest fear, after all. But still - it would be good to know. And to be honest with herself... it irked her, a little, to think that she had fulfilled her destiny by being the one present most willing and able to be seen as a hero. She'd played a small part in the affair of the Dead God, but... the Skin-Painter was unlikely to be adequately recognized, if most of his tribe had anything to say about it, and the wombat... well, Digger would angrily talk the ear off of anyone who tried to make an epic hero of her. Did that mean that the role of hero had fallen to the girl who had stood at the temple door with a sword and a broken arm, while others did the real work?
That was the point, on this particular night, that she gave up on trying to sleep, and quietly made her way out to the shrine to pray. If her own thoughts would not give her peace, perhaps heaven would.
Name: Bramble
Preferred pronoun: she/her or singular they/their
Preferred means of contact: bramblepatch on tumblr; raspberrywhisper@gmail.com for email and AIM
Any other characters currently in-game? Nope
CHARACTER INFO
Name: Murai
Gender: Female
Source: Digger by Ursula Vernon
Canon point: ~2 months after the events of the comic
Age: 15
Colour: #2D3D61
Chumhandle: cleanDarkness
History: Murai has known for most of her life that she has a destiny. She's never really been sure what that destiny is, but she's the kind of person that fate follows around a little too closely, which is the kind of thing that certain people among the company she keeps can determine.
As a child, Murai served as an acolyte in the Temple of Lord Ganesh near the farming community of Rath in the foothills of the Cerulean Mountains, a strange, mystically active region, but generally a fairly peaceful one, occasional bandit raids or vampiric squash attacks notwithstanding. Pious, studious, and intelligent, Murai did well at the temple and was ordained into the priesthood at the age of thirteen. She was one of the youngest to reach that rank.
Not long after, she was the youngest to ever be recruited into the theocratic police force known as the Veiled. In fact, it was her youth that lead to her recruitment; the Veiled protected mortals in the name of all gods, especially from supernatural or spiritual threats, and a population of refugee children in the city of Saltlace had begun to tell a new set of myths. The Veiled needed an agent young enough to gain the trust of those children, and Murai was given that mission. As it turned out, the children had placed enough faith in their stories that they had succeeded in raising a new, bloodthirsty goddess - a deity who Murai would encounter in person.
The encounter shattered her sanity. It was probably only her steadfast belief in Ganesh that prevented her from being killed outright.
Murai returned to the Temple at Rath, nominally still a member of the Veiled, but in practice little more than a traumatized, mentally unstable child. Almost two years of flashbacks, hallucinations, and panic attacks later, the wombat arrived. The very real, belligerently atheistic, benevolently pragmatic talking wombat Digger-of-Unnecessarily-Convoluted-Tunnels, who waded into cut-throat battles because she didn't like bullies, fumbled her way through befriending pariahs and demonspawn, and was not at all pleased to discover that a dying god had hijacked her tunnel in order to bring the mythic cycle of the local talking hyena tribe to a more satisfactory conclusion. Digger took Murai under her wing and saved her life several times. Her influence was a large part of the reason that, by the time that the business with the demon and the dead god was resolved, Murai was, if not precisely saner, more comfortable and confident in her insanity.
And then, finally, Digger was able to return to her home, and Murai was left with a restored sense of confidence, a new appreciation of her commanding officer's startling potential for extremism, and some very real questions as to whether her personal destiny had been fulfilled by her part in Digger's adventure.
Personality: Murai is intelligent, clever, and respectful almost to a fault. She is comfortable using force to settle disputes when necessary and somewhat prone to going off on odd theological tangents, the specialties of the Veiled being hand-to-hand combat and comparative religion. Although she values her independence, she will be the first to admit that sometimes she needs someone to remind her that the dark is not actually shining and that the screams are, for the most part, inside her own head.
Although she is at least marginally functional most of the time, and even in her worst bouts of insanity is more of a danger to herself than others, Murai is still prone to crippling panic attacks and auditory and visual hallucinations when under certain kinds of stress. Her major triggers are the sound of children screaming and an aura of sinister mystical or divine power which she describes as "the shining dark," which seems to be typical of deities which have been corrupted or twisted in some way.
Abilities & physical limitations: Murai is a fully trained warrior-priest of the Order of the Veil, and therefore is adept at fighting with her bare hands or with a sword. However, she is also a fifteen-year-old-girl and small for her age, and furthermore is recently recovered from a broken limb and has not yet fully regained muscle-tone in her left arm.
Appearance: Chapter 9 cover. Murai is a teenage girl of ambiguously south-Asian descent. She has almond-shaped, dark eyes, and her hair is dark, very straight, and shaved except for a long ponytail in the back. She always wears an opaque black veil that covers her face from just below her eyes, and dresses in simple, modest, dark robes.
Notable AU differences from canon, if applicable: None.
Strife Specibus: bladeKind
Prototyping: a snail. All effects on underlings are purely aesthetic.
Title: Warden of Zeal
In-game abilities: As Warden of Zeal, Murai guards those emotions dealing with caring about something - from interest to enthusiasm, curiosity to obsession - both in the sense of protecting them and in the sense of protecting people from them. Toward this end, she has the ability to bolster or to dampen these emotions in others, although the strength of this ability will naturally depend on her advancement in the game, and at no point will she be able to entirely fabricate or banish zeal in another person. Her powers do not work on herself.
Planet: Land of Channels and Tempests: The landscape of LoCaT is almost uniformly flat, rocky badland, dotted with pools of deep, clear water, connected by well-built canals. Overhead, dull multicolored clouds hang low over the landscape; the atmosphere is humid and oppressive and there is, fairly frequently, cloud-to-cloud lightning, but no rain falls. The consorts, charcoal-colored dugongs who live in the pools, say that this is because the denizen, Jumala, has calmed the storms. They find this distressing, because without regular rainfall, the canals between their pools have dried up, isolating the consorts from each other.
RP Sample:
((Yeah, uh, chock full of spoilers for Digger. Just so you know.))
Sometimes it seemed - on nights when moonlight crossed the quiet camp or makeshift barracks and Murai knew she should be asleep but, irrationally, couldn't quite bring herself to trust the darkness behind her eyes just yet - that not knowing whether she had fulfilled her destiny was more frightening than having that destiny looming large in front of her.
Not that she would, or ever had (when she could help it, which wasn't always) allowed fear to interfere with her service to heaven - there was no shame in honest fear, after all. But still - it would be good to know. And to be honest with herself... it irked her, a little, to think that she had fulfilled her destiny by being the one present most willing and able to be seen as a hero. She'd played a small part in the affair of the Dead God, but... the Skin-Painter was unlikely to be adequately recognized, if most of his tribe had anything to say about it, and the wombat... well, Digger would angrily talk the ear off of anyone who tried to make an epic hero of her. Did that mean that the role of hero had fallen to the girl who had stood at the temple door with a sword and a broken arm, while others did the real work?
That was the point, on this particular night, that she gave up on trying to sleep, and quietly made her way out to the shrine to pray. If her own thoughts would not give her peace, perhaps heaven would.
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